Tuesday, August 25, 2009

Second Life : The Pot Healers Adventure

The entrance into Numbakulla island... or you can go around it instead.


As the namesake, your goal in Numbakulla, the island where the adventure is, is to find pieces of pots and complete them. I wasn't really interested in healing pots, so I took the liberty of exploring the island and appreciating the view instead.

Before I explored the island though, I did try to play the 'game' as the creators called it.. but it did not capture my interest. Furthermore, the game is too laid out and in my opinion, lacked any sort of direction or whatsoever. Maybe I am too used to games that basically take your hand and lead you where to go, but this was ridiculous. Things I thought would work did not work, and there was no distinguishing traits from interactive objects to aesthetic objects. There was also no motivation to find the pot at all, either from me, or the creators. Hence I abandoned the quest and began looking around.

Numbakulla has some interesting sights.

The huge plants and plant-themed houses reminded me strongly of The Elder Scrolls III: Morrowind. If you played that game before, you'd see that it resembles the Telvanni places, don't you think? Numbakulla also had hanging plant houses. Unfortunately I don't have the game anymore in my computer, so I can't post any screenshots. I need to dig out that game and play it back, it was awesome.
Now what did I say about the hanging plant houses? Here they are.

And the obligatory sea picture.

The ambience, on the other hand, is kind of lacking. I expected the game to at least have the sound of lapping waves, or some sort of running water. Or even sounds of insects or wildlife. The place would be more impressive with these additions.

Overall, Numbakulla is a nice place to visit to see the sights. It has an interesting concept centered around nature.

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